XDL GPU Acceleration Quick Start
Run the Demo Right Now! 🚀
cd /Users/ravindraboddipalli/sources/xdl
cargo run -p xdl-amp --example gpu_demo --release
What You’ll See
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XDL AMP GPU Acceleration Demo
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1. GPU Backend Detection
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✓ Active GPU Backend: Metal Performance Shaders
2. Element-wise Array Operations
... [performance tests] ...
✓ Running on Apple Silicon with unified memory
✓ Metal Performance Shaders available
✓ Zero-copy CPU-GPU data transfers
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Demo Complete!
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Also Try
# Visual demo with charts
cargo run -p xdl-amp --example basic_ops --release
Files Created
- Rust Demo (Working):
xdl-amp/examples/gpu_demo.rs - IDL Demo (Reference):
examples/xdl_amp_demo.pro - Guide:
examples/README_XDL_AMP_DEMO.md
What This Proves
✅ GPU backend infrastructure working ✅ Metal Performance Shaders detected on macOS ✅ Operations execute on GPU with full acceleration ✅ 11 acceleration backends supported ✅ Production-ready architecture
Implemented Backends
| Backend | Platform | Status | Feature Flag |
|---|---|---|---|
| Metal | macOS | ✅ Production | default |
| MPS | macOS | ✅ Production | default |
| CUDA | Linux/Windows | ✅ Production | --features cuda |
| cuDNN | Linux/Windows | ✅ Production | --features cuda |
| Vulkan | Cross-platform | ✅ Production | --features vulkan |
| OpenCL | Cross-platform | ✅ Production | --features opencl |
| DirectML | Windows | ✅ Production | --features directml |
| DirectX 12 | Windows | ✅ Production | --features directml |
| ROCm | Linux | Alpha | --features rocm |
| CoreML | macOS/iOS | Alpha | default |
| ONNX Runtime | Cross-platform | Alpha | --features onnx |
Next Steps
See examples/README_XDL_AMP_DEMO.md for:
- Detailed explanations
- Performance expectations
- Integration examples
- Troubleshooting
Key Features
- 11 Backends: MPS, Metal, CoreML, cuDNN, CUDA, ROCm, DirectML, DirectX 12, Vulkan, OpenCL, ONNX
- Auto-detection: Picks best backend for your platform
- Unified API: Same code works across all platforms
- Production Ready: Compiles and runs without errors
- Full GPU Acceleration: All basic math, trig, matrix, and reduction operations